As a Studio Design Engineer, you turn design intent into real parts. You are part of the design studio, but your role sits at the intersection of industrial design and mechanical engineering, holding the design's intent on one side and the system’s demands on the other. You carry the surface all the way into production.
Key Responsibilities:
Engineer the part behind the surface. Take the A-surface from industrial design and build the B-side behind it: wall thickness, ribs, bosses, draft, parting lines, fastening, clips.
Own surface quality through every trade. Continuity, highlights, radii, gaps, flushness. When engineering pushes back, know what the surface can give up and what it cannot.
Work in CAD and in the physical. Model parametrically and build physically. Iterate fast: prepare prototypes, print parts, and refine fit and finish in the hand.
Lead material and process selection for hard surfaces. Polymers, metals, coatings, and the processes that form them. Match each material to surface, structure, cost, and feel. Keep a working library of qualified materials, processes, and suppliers.
Take parts into production. Run sample rounds, DFM reviews, and tooling. Own fit and finish until the part ships.
Present and own your work. Present directly to the Head of Design and stakeholders. Argue clearly for your ideas, take feedback on board, and plan the next steps.
